We conclude that the observed effects of presentation format are not merely the result of novelty, bias, experimenter-, or software-specific characteristics, but instead reveal a communication preference for using the panning-and-zooming animations that characterize Prezi presentations. There was some evidence that participants who viewed different types of presentations came to different conclusions about the business scenario, but no evidence that they remembered or comprehended the scenario differently. Across two experiments and on a variety of dimensions, participants evaluated PowerPoint presentations comparably to oral presentations, but evaluated Prezi presentations more favorably than both PowerPoint and oral presentations. Participants (playing the role of the presenter) were randomly assigned to create PowerPoint, Prezi, or oral presentations, and then actually delivered the presentation live to other participants (playing the role of corporate executives). All else being equal, are PowerPoint presentations better than purely oral presentations or those that use alternative software tools? To address this question we recreated a real-world business scenario in which individuals presented to a corporate board. The combined contribution (paper and videography) invites the reader to think differently about the authority of research, become a viewer and reflect on their own experiences of ethical uncertainty in alternative entrepreneurship.ĭespite the prevalence of PowerPoint in professional and educational presentations, surprisingly little is known about how effective such presentations are. This paper explains how this political context permeates Prezi’s entrepreneurship and research thereof, by highlighting “ethical uncertainty”. The political context in Hungary poses many challenges for organizations that attempt to “do good” and create alternative futures. Following a methodological exploration of the specific research design and ethnographic reflections on three ways in which ethical uncertainties arise, this study discusses the videographic possibilities to study something as elusive as ethical uncertainty and its link to alternative futures. By first situating Prezi’s alternative entrepreneurship in the turbulent Hungarian political context and situation for the Roma population, this study presents how the methodological foundations of organizational videography have affirmed aesthetic immersion, which is of particular use for the study of ethical uncertainty. shut up and shut down the process.The purpose of this paper is to develop videographic methods for the study of alternative entrepreneurship, with a theoretical focus on “ethical uncertainties”, exemplified in this paper by the exploration of evolving actions and unpredictable outcomes in a specific case, the Hungarian company Prezi. i wanna get a bunch of people together to stop paying for adobe animate and photoshop and all of the products untill YOU STOP! You wanna know how mad this makes me? i wanna have a internet-wide boycott for deleting a part of my past and my future. To take away NOT ONLY MY WORK, BUT THE WORK OF SO MANY OTHERS IS ABSURD AND DESERVES TO BE BOYCOTTED IMMEDITELY!! There are so many people signing petitions on to keep this thing alive and you are turning a blind eye to the many people who are BEGGING TO SAVE ADOBE FLASH! LIKE SQUARE UP ADOBE! when it got old, did we stop using it? NO! did nintendo trash the game and the whole nes? F-CK NO!!! Mario is a game still loved by many people and is a part engraved in our childhood. Super Mario is an old nes game that was popular for it's time. Say for instance the game Mario for the NES can be used as an example and a moral. and from diffrent sources, they are saying that it is because "webGL and HTML are maturing" and "flash truely cannot continue with growing tools like html" like cmon adobe, shut the f-ck up. i am too hurt by the shutdown of adobe flash. As another fellow developer who was making a game for flash 3 days ago.
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